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161. More NPC's - in Player Features and Ideas Discussion [original thread]
bump!
- by Loki Feiht - at 2013.05.01 17:10:00
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162. Remove High-Sec Belts and replace with Roaming Grav Sites - in Player Features and Ideas Discussion [original thread]
I'd like to see actual asteroid belts (like our own solar system) and ring mining myself and I liked the 'miner noise' idea so much I included it in a thread I started about a more alive feeling universe btw. Proper asteroid belts can (would) sti...
- by Loki Feiht - at 2013.04.30 11:18:00
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163. World Building - in Player Features and Ideas Discussion [original thread]
+1 Seems to be a few threads with a similar direction as well, would be good if there could be multiple editors of a thread and the option to combine 2 or more of them, meanwhile have a look at my thread as well
- by Loki Feiht - at 2013.04.30 11:09:00
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164. Pirate battlecruisers and battleships ideas - in Player Features and Ideas Discussion [original thread]
Scipio Asanari wrote: Wut? so it's turrets or GTFO.... As a missile user it would be nice to have ship that has launchers as a primary weapon system, and bonuses to reflect that. Guristas, Angels, True Sanshas, Caldari and Republic Navies a...
- by Loki Feiht - at 2013.04.30 11:06:00
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165. Mini live events - in Live Events Discussion [original thread]
There have been 'big' live events quite a lot over the last year but I never really got the feeling that players actually changed anything, how about some smaller 'mini' live events, You guys at CCP surely could hop onto Eve and run around as a pl...
- by Loki Feiht - at 2013.04.30 10:59:00
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166. More NPC's - in Player Features and Ideas Discussion [original thread]
Bump, support this thread and post your ideas if you'd like more entertaining content!
- by Loki Feiht - at 2013.04.29 17:24:00
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167. Captains Quarters... ideas, suggestions and enhancements - in Player Features and Ideas Discussion [original thread]
War rooms! \o/
- by Loki Feiht - at 2013.04.28 09:01:00
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168. Alignment, Warping, and Jumping - in Player Features and Ideas Discussion [original thread]
I would like to see a new corporate office 'war room' with all the mods and cons as well as giving fleet/force commanders more tools (map readouts, instant upto date intel on movements and so on) bringing eves fleet warfare out of the damned dark ...
- by Loki Feiht - at 2013.04.28 08:34:00
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169. More NPC's - in Player Features and Ideas Discussion [original thread]
bumping for more discussion!
- by Loki Feiht - at 2013.04.28 01:10:00
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170. [WTF]-I put it in brackets to make it look important-Skillpoints as a reward - in Player Features and Ideas Discussion [original thread]
Sure would be nice if there was some way you could train sp into a pool for those indecisive times
- by Loki Feiht - at 2013.04.24 21:59:00
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171. A Carrier that Carries - in Player Features and Ideas Discussion [original thread]
Sounds like it should be a Thukker ship
- by Loki Feiht - at 2013.04.24 21:55:00
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172. More NPC's - in Player Features and Ideas Discussion [original thread]
Ines Tegator wrote: Good idea. I have my own addition that I think fits in here: tie this NPC activity to player activity. The more missioning, ratting, trading, mining etc that players do in an area, the more NPC forces are drawn there. Even ...
- by Loki Feiht - at 2013.04.24 14:05:00
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173. More NPC's - in Player Features and Ideas Discussion [original thread]
Mocam wrote: A suggestion I put forth about 3 and a half years ago was a bit different, based more on how space mining worked in SWG. The more you mine, the more "noise" you make, the more rats it attracts - a top end mining ship would find ...
- by Loki Feiht - at 2013.04.23 10:25:00
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174. Remove High-Sec Belts and replace with Roaming Grav Sites - in Player Features and Ideas Discussion [original thread]
Morrigan LeSante wrote: Mocam wrote: A suggestion I put forth about 3 and a half years ago was a bit different, based more on how space mining worked in SWG. The more you mine, the more "noise" you make, the more rats it attracts - a top en...
- by Loki Feiht - at 2013.04.23 10:22:00
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175. Dream Ideas - in Player Features and Ideas Discussion [original thread]
Some I like very much some I don't like at all lol, in fact the only one im not keen on is manouvers and tactics, unless of course it was done in such a way as to make it fit in (maybe with trained ship crew that's attached to your ship like a rig...
- by Loki Feiht - at 2013.04.22 09:03:00
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176. More NPC's - in Player Features and Ideas Discussion [original thread]
Castor Narcissus wrote: I once thought about a whole revamp to Missions. Simply put it would make npc corporations grow/impoverish depending on the players doing missions for them or against them. We want the sandbox, but we need the shovel an...
- by Loki Feiht - at 2013.04.22 08:56:00
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177. [Discussion] Bridging the PVE/PVP gap (winter exp?) - in Player Features and Ideas Discussion [original thread]
NPC's do need a change, the current grind fest is aweful and uninteresting. I have put a few ideas into a thread about more NPC's and how they could be made more interesting as well have a look its in my sig.
- by Loki Feiht - at 2013.04.22 08:55:00
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178. Remove High-Sec Belts and replace with Roaming Grav Sites - in Player Features and Ideas Discussion [original thread]
I always wanted to see proper asteroid belts that go all the way around a star or planet, like ring mining, with friendly and non friendly NPC's (rather than 'belts' that aren't actually belts) as well as 'comet' based ice field anomalies but I ca...
- by Loki Feiht - at 2013.04.21 17:35:00
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179. More NPC's - in Player Features and Ideas Discussion [original thread]
Updated original post to include some of the other ideas mentioned, love to hear more guys!
- by Loki Feiht - at 2013.04.21 17:27:00
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180. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
"BFT (blue force tracker) A cool little gizmo that allows a BFT equipped vehicle to link up with a satellite and give the locations of friendly and enemy units, maps, and routes." I'm sure there is something like this for dust514 but currently I ...
- by Loki Feiht - at 2013.04.21 17:18:00
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